Call of Duty: WW2 – Update 1.10 veröffentlicht; Patch Notes

by Ed Snow

Call of Duty: WW2 – Update 1.10 veröffentlicht; Patch Notes

SHG und Activision haben heute das neue Update für „Call of Duty: WW II“ ausgerollt. Die Aktualisierung steht ab sofort auf Playstation 4, Xbox One und dem PC zum Download bereit. Die Größe beträgt je nach Plattform bis zu 4.3 Gigabyte.

Zu den wichtigsten Neuerungen und Bugfixes des heutigen Updates zählen Verbesserungen der Nutzeroberfläche, Performance und Anpassungen der Scorestreaks und Waffen. Unter anderem wurden die Fallschirmjäger angepasst. Sie schießen nun nicht mehr auf Scorestreaks von Gegnern und verwenden keine Schaufeln mehr zum Angriff.

Neben diversen Fehlerkorrekturen beinhaltet das Update ebenfalls zwei neue Pistolen (Reichsrevolver & Enfield No 2) sowie neue Varianten bereits integrierter Waffen und neue Uniformen. Zudem könnt ihr nun die Störfunktion der feindlichen Minimap in der Widerstands-Division mit einem Klick auf das D-Pad links ein- und ausschalten. Nachfolgend findet ihr die vollständigen Patch Notes.

Patch Notes Update 1.10

FEATURE UPDATES

  1. New Resistance Weapons and Uniforms
  2. 9MM SAP is now available to equip in Zombies loadouts

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics

  1. Fixed split screen issue with players in parties trying to leave a party
  2. Fixed spawning issue causing enemy and friendly tags not showing properly
  3. Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
  4. Fixed issue where users were unable to pause the game in Local MP match
  5. Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ

Modes

  1. Fixed issues with Prop Hunt crashing
  2. Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
  3. Fixed issue with Mail where items were shown as placeholders
  4. Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
  5. Improved functionality of the Emblem Gallery
  6. Fixed issues with party invites and loss of functionality

UI

  1. Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)
  2. Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %
  3. Fixed issue where expiration time was not showing up for Resistance Bribe Contract
  4. Fixed issue where some items were showing incorrect image on supply drop cards

Progression/Divisions

  1. Added Scrambler and Indicator toggle for Resistance Division
  2. Fixed issue where players were unable to open supply drop menu after Prestiging

Audio

  1. Fixed various SFX issues

Supply Drops

  1. Fixed issue where Polish Underground II Uniform was appearing in supply drops

WEAPONS/SCORESTREAKS

  1. Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
  2. Fixed interactions between all fire weaponry and water (Anthropoid)
  3. Fixed issue where sometimes view through the scope during ADS is blacked out
  4. Fixed various weapon art issues
  5. Fixed various display issues with the 9MM SAP

RANKED PLAY

  1. Fixed issue where players kills and deaths were not properly tracking
  2. Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab

GAMEBATTLES

  1. Fixed issue where players were not able to connect to each other to start match

ZOMBIES

  1. Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
  2. Fixed various map exploits
  3. Fixed issue where 2XP icons were not showing up in all intended locations
  4. Fixed issue where some weapons were missing animated camos
  5. Fixed animation issues with various Zombies
  6. Various UI fixes and improvements
  7. Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
  8. Fixed issue where players were not awarded the correct amount of supply crates
  9. Fixed weapon inconsistencies that occur when players bleed out with only the Ripsaw in their possession
  10. Fixed an issue where zombies affected by shellshock were unstunning
  11. Fixed various weapon exploits
  12. Fixed issue where users were unable to pause the game in Local Zombies match
  13. Fixed issues various progression issues with Zombies

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