DayZ XB1 / PS4: Update 1.04 bringt neue Gameplay-Features, Waffen, ein neues Fahrzeug & mehr (Patch Notes)

by Ed Snow

DayZ XB1 / PS4: Update 1.04 bringt neue Gameplay-Features, Waffen, ein neues Fahrzeug & mehr (Patch Notes)

Für die Xbox One und Playstation 4 Version von DayZ steht Update 1.04 ab sofort zum Download bereit. Dieses ist eine Kombination aus den Updates 1.03 und 1.04. Es beinhaltet eine Erweiterung des Krankheitssystems und gibt mehreren medizinischen Items einen Sinn. Darüber hinaus dürft ihr euch auch auf zwei neue Sturmgewehre aus der bewährten KA-Familie freuen, das werksseitig mit Schalldämpfer versehene VSS sowie ein Arsenal von Granaten. Darüber hinaus enthält das Update NVGs und die Universaltaschenlampe für den taktischen Helm sowie zwei brandneue Gürtelmodelle. Außerdem haben auch die Infizierten ein Upgrade erhalten. Nachfolgend haben wir für euch die vollständigen Patch Notes zu Update 1.04.

Patch Notes – Update 1.04 – 07- August


New Vehicle – Gunter 2

The Gunter 2 is a small first generation family hatchback with front wheel drive.



New Weapons


Selective-fire, integrally suppressed marksmen rifle, fed from a detachable magazine. Compatible with KA scopes, using 9x39mm rounds. vss.png



The KA-74 is a selective-fire assault rifle, fed from a detachable magazine. It was introduced in the 1970s, as the replacement of the KA-M with compatible attachments. It uses 5.45x39mm rounds. ak74_2.png



The KA-101 is a selective-fire assault rifle, fed from a detachable magazine. This is an export version of the modernized KA-74M with compatible attachments. It uses 5.56x45mm rounds. ak101.png


New & improved weapon attachments

  • Regular and armour-piercing 9x39mm ammunition for the VSS
  • Tracer variants for 5.56x45mm, 7.62x39mm, 7.62x54mmR and .308WIN
  • Baraka sights
  • Backup Iron Sights (BUIS)
  • PSO-1-1 Scope, designed for the VSS rifle
  • Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66


Combat features

  • Melee attack with firearms, knocking enemies back (press ‚X'(Xbox)/’Square'(PS4) with a raised gun)


  • Ability to break open locked doors with force
  • Players can now throw items – double tab ‚X'(Xbox) or ‚Square'(PS4) to activate the throwing stance




  • New belt, able to carry a knife sheath, gun holster, and canteen.
  • The Universal Flashlight and the new night vision goggles can be attached to the Tactical Helmet


  • Chemlights and the Handheld Transceiver can now be attached to most backpack stripes



  • Infected can now spawn with headgear and other attachments



Medical Additions

  • Fever
  • Effects and balancing for Epinephrine, Codeine Pills, Morphine, and Charcoal Tablets
  • Shoes gradually wear off while using
  • Check Pulse action now displays blood pressure and pulse type if irregular



  • Independent shoulders allow you to carry two melee weapons or firearms


Server Hopping Mitigation


To avoid players switching servers rapidly to farm the same hotspots multiple times, we’ve implemented a mitigation that will reset your characters position to a random spawn at the coast when you decide to switch your server. You will receive a warning about that during your login-time.



  • Added: Ability to browse and join private servers
  • Added: Localization for traditional and simplified Chinese
  • Added: Japanese localization
  • Added: Polish localization
  • Added: New vehicle Gunter 2 with its attachments
  • Added: VSS rifle with its attachments
  • Added: KA-74 with attachments
  • Added: KA-101 with attachments
  • Added: Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66
  • Added: P1-87-L Scope
  • Added: Backup Iron Sights (BUIS)
  • Added: Baraka sights
  • Added: PSO-1-1 Scope, designed for the VSS rifle
  • Added: 5.45x39mm ammunition
  • Added: 9×39 ammunition
  • Added: 9×39 armor-piercing ammunition
  • Added: Tracer ammunition (5.45×39, 5.56×45, 7.62×39, 7.62x54R, .308WIN)
  • Added: Firearms Melee Attacks with pistols, buttstocks, and bayonets
  • Added: Independent shoulders (possibility to carry two ranged/melee weapons at the same time)
  • Added: Throwing of items
  • Added: Grenades (EGD-5 and 6-M7 frag grenades, 1-M8 and EGD-2 smoke grenades, 8-M4 Flashbang)
  • Added: Night Vision Goggles (NVG)
  • Added: NVG head strap
  • Added: NVG can be attached to Tactical Helmet
  • Added: Universal Flashlight can be attached to Tactical Helmet
  • Added: Hand saw
  • Added: 4-dial Combination Lock
  • Added: Strawberry Jam
  • Added: Handheld Transceiver and Glow Stick attachments on backpacks
  • Added: „You are here“ marker on each tourist trail map stand
  • Added: Quantity bar for energy based items and fireplace
  • Added: Baseball/nailed bat
  • Added: Sounds for death animations
  • Added: Sounds for suicide animations
  • Added: Lock/unlock sound for doors
  • Added: Sounds for prone animation with a rifle in hands
  • Added: One male and one female character sound set
  • Added: Different character sounds when wearing certain headgear (e.g Combat Gas Mask, Motorbike Helmet)
  • Added: Character sounds for male characters wearing a gag
  • Added: Player can hear his voice when talking through a megaphone, PAS (when receiver is nearby) or transmitter (when more than one on the same frequency nearby)
  • Added: Positional rain sounds for the Coal Plant
  • Added: Wooden Crate (crafted)
  • Added: Sliding down a ladder without gloves (or ruined gloves) can cause a bleeding source, gloves receive damage
  • Added: Music in the Main Menu
  • Added: Vomit emote/gesture
  • Added: Mitigation of so-called server hopping on public hives (when a player changes server, a hopping spawn point is used instead of the last log off position)
  • Added: Support for multiple sets of player spawn points (only for public hives, currently fresh and hop sets available)
  • Added: Fever now causes dehydration
  • Added: Epinephrine restores the patients‘ stamina to its max value
  • Added: Codeine Pills mitigate the patients‘ injured state for a limited time
  • Added: Morphine suppresses the patients‘ injured state for a limited time
  • Added: Charcoal Tablets can eliminate Salmonella bacteria
  • Added: Check Pulse action now displays the blood pressure and pulse type if irregular
  • Added: Stamina is depleted if a player is hit by a Flashbang
  • Added: Shoes gradually wear off while using
  • Added: Infected sometimes spawn with headgear, vests, and backpacks
  • Added: Flare effect around the Road Flare



  • Fixed: Duplicated items after joining friends online session
  • Fixed: Player gets stuck in server browser after hosting Play Together while Game turned off
  • Fixed: Client crash when player logs out of PS4 and then logs back in
  • Fixed: Seats aren’t adjustable from within the car
  • Fixed: Hair clipping with headgear
  • Fixed: Jammed weapons still created gun shots for other players
  • Fixed: ClockHour and clockMinute animation sources now synchronize with the accelerated time
  • Fixed: Breath vapor should now properly handle temperatures lower than its lower range threshold
  • Fixed: Torch displaying „pieces“ as quantity
  • Fixed: Universal Light and Pistol Light, Road Flare and flashlight now face forward when dropped, not sideways
  • Fixed: Infected can attack player through walls
  • Fixed: Car/Truck battery were invisible when attached to Battery Charger
  • Fixed: Player could not drink from pumps with item in hands
  • Fixed: Weapons barrel hiding while using optics
  • Fixed: Headlights could not be detached
  • Fixed: Rangefinder displayed incorrect distance
  • Fixed: Barbed Wire was not visible on Fence after mounting
  • Fixed: Player could jump with heavy items in hands
  • Fixed: It was not possible to loot dead body in car
  • Fixed: There was no sound when mounting the barbed wire with pliers
  • Fixed: Character could not perform actions after a magazine was detached from a weapon
  • Fixed: AI could teleport, visually appear where it was not positioned or be positioned at roofs
  • Fixed: AI herds were not releasing the territory after the last member of the herd died (could prevent AI herds from re-spawning on smaller terrains with a lower number of territories)
  • Fixed: Incorrect visual state of the speedometer
  • Fixed: Liquid contents of the barrel do not persist upon server restart
  • Fixed: Character started to float in some sections of small rivers
  • Fixed: Punching walls was emitting unsuitable bullet impact particles
  • Fixed: Spotlight had a hole where the reflector part should be
  • Fixed: Opening/Closing of car doors was missing sounds
  • Fixed: Character stamina did not replenish correctly when reduced by the gear
  • Fixed: Action to eat pumpkin slices was missing
  • Fixed: Missing footsteps sound while strafing with a heavy item in hands
  • Fixed: Gas Stations can be blown up again
  • Fixed: Combination locks couldn’t be opened upon server restart



  • Tweaked: Ladders on deer stands should be easier to get on
  • Tweaked: Improved Road Flare particles
  • Tweaked: Torch no longer illuminates the world during daytime
  • Tweaked: Muzzle flash illumination range at night increased from 5m to 15m
  • Tweaked: Improved variability of the muzzle flash particle for the VSD and LAR rifles
  • Tweaked: Improved visibility of the blood splatter particle
  • Tweaked: Smoke particles on weapons
  • Tweaked: Decreased lethal radius of the landmines
  • Changed: Unified unlocking behaviour for house doors (using Lock pick or brute force)
  • Tweaked: Inventory icons for bladed weapons, food and drinks
  • Tweaked: Projectiles damage
  • Tweaked: Land Mine activation/explosion sounds
  • Changed: Jumping is disabled when a player is significantly injured
  • Tweaked: The output of sawing planks from Lumber Pile is now triple
  • Tweaked: Reversing with a car now subtly illuminates the area behind it, allowing drivers to see there at night
  • Tweaked: The connection timer is now up to 95 seconds in case of rapid server hopping. In connection to this change, the previous database locks have been removed
  • Tweaked: Player spawn logic for avoiding water surfaces
  • Tweaked: Gunshot sounds are audible up to 3.5 km
  • Tweaked: Improved plaster and concrete impact particle effects
  • Tweaked: Bullet impact effects are scaled by impact force much more visible now
  • Tweaked: The Portable Gas Lamp now burns 10x longer (~55 minutes with the smallest container, ~133 with the largest one)
  • Tweaked: Optimized muzzle flash particles for CR-61, FX-45, CR-75, IJ-70



  • NVGs and helmet lights cannot be switched on
  • Swapping items between your hands and the inventory of a corpse can result in items being stuck in the corpse’s inventory.
  • Opening the Online Tab in the „You are dead“ screen gets the game stuck.


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