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Aliens: Fireteam Elite startet heute in Season 1 „Phalanx“ | Neue Klasse, neue Waffen & mehr in Update 1.006.000 | 1.0.1.88808

by Ed Snow

Aliens: Fireteam Elite startet heute in Season 1 „Phalanx“ | Neue Klasse, neue Waffen & mehr in Update 1.006.000

Der Koop-Shooter „Aliens: Fireteam Elite“ von Cold Iron Studios ist heute in Season 1 gestartet. Mit dem dazugehörigen Update erwarten euch nicht nur Verbesserungen, sondern auch neue Inhalte. Dazu zählen das neue Klassen-Kit „Phalanx“ sowie neue Waffen und kosmetische Gegenstände, die für alle Spieler kostenlos zur Verfügung stehen. Außerdem erhalten Besitzer der Dexluxe Edition den Wey-Yu Armoury DLC zusätzlich. Die Downloadgröße des Updates beträgt 1.623 GB auf Playstation 5 und dürfte auf anderen Plattformen eine ähnliche Größe aufweisen.

Patch Notes – Update 1.006.000 | 1.0.1.88808

Zu den neuen Inhalten zählen das Phalanx Klassen-Kit und vier neue Waffen. Bei diesen handelt es sich um das L33 Pike – Gewehr, die L59 Minigun – Heavy, das Type 88 Heavy Sturmgewehr und die N79 EVA Laser – Handfeuerwaffe. Außerdem gibt es einen Haufen neuer Tarnungen, Kleidungsstücke und Emotes zur Personalisierung eures Charakters.

Neben den neuen Inhalten wie dem Phalanx Klassen-Kit und den neuen kosmetischen Gegenständen und Waffen gibt es auch einige Anpassungen und Fixes. Die Entwickler haben neben Anpassungen an der Live-Fortschrittsgeschwindigkeit für Waffen auch die XP-Anforderungen für jeden Waffenrang gesenkt. Dadurch erreichen Waffen jetzt den maximalen Rang (4 Sterne) mit der gleichen Menge an XP, die erforderlich war, um 3 Sterne zu erreichen. Wenn ihr bereits Klassen erstellt habt, wurden innerhalb dieser Klassen alle Waffen auf den maximalen Rang hochgestuft. Sie haben nun alle 4 Sterne. Weitere Einzelheiten könnt ihr den Patch Notes entnehmen.

Free Content Update:

New Phalanx Kit:

  • Marine Phalanxes are named for their collapsible shields, which allow them to serve as mobile bunkers. As one arm is needed to hold the shield up, they are armed with a Handgun and CQW, both of which can be wielded in one hand. When swarmed, they can trigger a point-blank Shock Pulse to disrupt foes.
  • Free for all players.
  • Unlocks immediately when players log in after Season 1 is active.
  • Includes the full suite of Perks for Phalanx, all obtainable through gameplay.

New additions to SSgt Park’s Armory:

  • Four New Weapons:
    • L33 Pike – Rifle.
    • L59 Minigun – Heavy.
    • Type 88 Heavy Assault Rifle – Rifle.
    • N79 EVA Laser – Handgun.
  • Two New Gun Colorways:
    • Fleck Camo Autumn.
    • Marble Gray.
  • Two New Gun Decals:
    • Nuke From Orbit.
    • Nostromo.
  • One New Head Accessory:
    • Cowboy Hat – Straw.

 

Wey-Yu Armoury DLC:

Now available in-game for all owners of the Deluxe Edition or for individual purchase for $9.99.

12 Kit Skins:

  • 6 Weyland-Yutani Skins (One for each Kit).
  • 6 Weyland-Yutani Spec Ops Skins (One for each Kit)  .
  • Skins for the Phalanx are included.

4 Weapon Decals:

  • Nostromo Wings.
  • There They Are.
  • Wey Yu Sticker, Worn.
  • Building Better Worlds.

4 Head Accessories:

  • Weyland-Yutani Surface Expedition.
  • Weyland-Yutani Cap.
  • Weyland-Yutani EVA Helmet.
  • Weyland-Yutani EVA SpecOps Helmet.

4 Weapon Colorways:

  • Geode Blue
  • Weyland-Yutani Operative.
  • Weyland-Yutani Executive.
  • Marble Black Gold.

4 Emotes:

  • Air Guitar.
  • Thumbs Up – Double.
  • Metal.
  • Finger Guns.

Additional Items:

  • 3 Challenge Card Packs.
  • 3 Consumables Pack.
  • Credit Pack:
    • 12,000 Requisition Credits.
    • 750 Reputation Scrip.

 

Weapons

Starting with this update, all weapons will level up as intended. Up to this point, all level-based benefits were being applied immediately, despite the weapon not having unlocked them yet.

  • So that we don’t negatively affect current players, we will be setting all currently owned weapons to max level for all character accounts created up to the implementation of this patch. Enjoy your 4 star guns!
  • Due to the above change, along with assessing live progression speeds for weapons, we will also be lowering the XP requirements for each weapon rank. Guns will now reach max rank (4 stars) with the same amount of XP it used to take to reach 3 stars.

 

Audio

  • Fix for audio issue with flamethrowers being used on players and bots at the same time.
  • Fix for issue where sfx were not playing when collecting First Aid Kits.
  • Fix for issue where all player sfx would be missing when leaving a queued mission.
  • Fix for  issue where VO of Intel and mission Ready Up screen play simultaneously.
  • Fix for music issues in Campaign Four
  • Fix audio issue where the revival recipient would also play the “revival” VO.
  • Fixed a bug where automatic weapons’ gunfire sound could sometimes get stuck on a loop

 

Combat

  • Fixed a bug where Hoenikker could be “insta-killed” on difficulties that allow for insta-kills (Extreme, Insane)
  • Trauma Station: Hook up error message and widget flash for attempting to use when out of energy.
  • Fixed a bug where charge based abilities didn’t benefit from Cooldown Reduction Perks.

 

Environment

  • Fixed multiple places across the game where players could get stuck in the world geometry.
  • Fixed multiple places across the game where players traverse, but enemies could not reach them.

 

UI

  • Added descriptions to currency in mission wrap-up screen.
  • Added additional, specific “rewards earned” messaging.
  • Additional credits added to the Credits screen.
  • Added specific message on Campaign screen if a map has not fully downloaded yet.
  • Updated translations.

 

General

  • Fixed a bug that was preventing players from unlocking Horde Mode and the Recon Kit after completing the campaign prior to this patch.

  • Fixed a bug that could prevent progression in Horde Mode.

  • Fixed a bug where some players were not being awarded the Specialist Elite Kit Skin appropriately upon reaching Rank 8. Affected players who had already reached Rank 8 should now have the respective Skin unlocked automatically upon logging in after the implementation of this patch.

  • Fixed bug where wireframe shapes would sometimes appear around players.

  • Achievements – „Nukes, Knives, AND Sharp Sticks“ will now properly unlock after attaching all three attachments instead of only one.

  • General performance improvements

  • General bug fixing and stability improvements.

  • The Knife Trick Emote is now available at SSgt Park’s Armory.

 


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2 comments

S_Oliver94 10. September 2021 - 21:55

Aber wenn man alle Waffen auf 4 Sterne hat wirkt sich das doch auch auf den Erfolg oder die Trophäe aus bei der man 30 Waffen auf maximum erspielen muss oder? Hab zbsp. jetzt gut 15 Waffen auf maximum die aber alle nicht zur Trophäe dazu zählen. Muss das dann mit anderen Waffen erreicht werden? Grüße

Reply
Ed Snow 11. September 2021 - 02:44

Ja, das wirkt sich leider auf die Trophy aus und die Entwickler sind grade dabei, dazu ein Fix zu bringen, damit man die noch freischalten kann.

Reply

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