Black Ops 6 | Update erhöht Movement Speed & bringt fixes | BO6

Call of Duty

by Ed Snow

Black Ops 6 | Update erhöht Movement Speed & bringt fixes | BO6

In dieser Woche hat Treyarch mit einem Update für „Call of Duty: Black Ops 6 (BO6) x Warzone“ einige Fehlerkorrekturen vorgenommen. Außerdem wurde die Bewegungsgeschwindigkeit beim hochziehen an Wänden oder Vorsprüngen erhöht.  Nachfolgend findet ihr die vollständigen Anpassungen in der Übersicht.

Patch Notes – 25. November 2024 | Black Ops 6 / BO6

 

BLACK OPS 6

PLAYLIST

After reviewing internal data, we’ve made the decision to slightly adjust the player count on Area 99, our newest Resurgence map.
The updated player counts are as follows:

  • Quads: 44 → 40
  • Trios: 45 → 42
  • Duos: 44 → 40
  • Solos: 45 → 40

These changes aim to improve the overall pacing of each match and reduce the frequency of third-party interruptions during engagements. We hope to reduce friction by striking a better balance between action and player agency, allowing players the all-important time to loot up – and get their Loadout.
In the meantime, we’ll continue monitoring feedback and data to make further adjustments if needed.
We look forward to sharing more about upcoming Warzone updates soon.

 

  • Operator Audio 
    • Reduced volume of player cloth and gear sounds for carry-forward Operators from MW2 and MW3, to be more similar in volume with BO6.

 

  • High Mantle Speed 
    • The speed at which players pull themselves over (mantle) high ledges or walls has been increased to better enable movement fluidity when climbing.

 

WEAPONS

  • The Akimbo attachment has been disabled for Black Ops 6 weapons.

 

  • Players using controller input can now double-tap left on the D-Pad to inspect weapons in the Firing Range.

 

BUG FIXES

  • Fixed an issue with the Gas Mask where the unequip animation could still be encountered without player input.
    • As a reminder of the design:
      • Players will only see the unequip animation if they choose to remove it themselves.
      • The overlay will still fade away when the player is out of the gas.
      • Player controls and aim will not be overridden or interrupted by the Gas mask. Period.
  • Fixed an issue where some weapons could have 9 attachments.
  • Fixed an issue where some players would not see their Battle Pass progression after a match.

 

THURSDAY NOVEMBER 21

EVENTS

The Hit List Limited-Time Event is NOW LIVE!
This event gives players a board of contracts with one goal – take them all out. Cross off the entire list and earn some exclusive loot for hire.

 

PLAYLIST

  • Rebirth Island will be re-enabled in the Warzone playlist later this morning.

Thank you for your patience these last few days as we’ve worked to bring Rebirth Island back to the Warzone playlist! We wanted to take the necessary time to address key issues and make improvements to ensure the best possible experience.

MAPS

  • Rebirth Island 
    • A number of lighting and audio adjustments have been made to improve gameplay.

 

GENERAL

  • Armory 
    • The Warzone Armory will be re-enabled later today.
  • XP Balancing 
    • Increased player XP in Battle Royale and Plunder
    • Increased Weapon XP in Plunder and Resurgence

We’ve made several adjustments to Player and Weapon XP in order to bring earn rates across different modes closer together.

 

  • Stim Shot 
    • The speed boost duration has been increased from 1 second to 3.

Upon the launch of Warzone, we identified a critical issue and, in response, temporarily reduced both the speed increase and the duration of Stim Shots while we worked on a solution. Our goal is to offer a meaningful speed boost with a clear upper limit, to ensure balanced and consistent combat encounters. As it stands, both Resolute and Stim Shot provide a 15% speed boost each, with their combined effect capping at 20%. This allows players to experiment with various combinations to reach the maximum impact.

 

  • Deployable Box Interaction Speed 
    • We’ve removed an unintentional delay that previously prevented players from interacting with the Armor/Munitions/Utility Box when initially deployed.

 

BUG FIXES

  • Fixed an issue on Area 99 that would cause players to hear Killstreaks from across the map.
  • Fixed an issue that would cause players to drop a weapon involuntarily while attempting to pick up a different weapon from the ground.
  • Fixed an issue that would prompt players to remove an Aftermarket Part from their weapon despite one not being currently equipped.
  • Fixed an issue that caused the STB 556 Assault Rifle body to disappear when equipping an underbarrel attachment.

 

 

WARZONE

PLAYLIST

After reviewing internal data, we’ve made the decision to slightly adjust the player count on Area 99, our newest Resurgence map.
The updated player counts are as follows:

  • Quads: 44 → 40
  • Trios: 45 → 42
  • Duos: 44 → 40
  • Solos: 45 → 40

These changes aim to improve the overall pacing of each match and reduce the frequency of third-party interruptions during engagements. We hope to reduce friction by striking a better balance between action and player agency, allowing players the all-important time to loot up – and get their Loadout.
In the meantime, we’ll continue monitoring feedback and data to make further adjustments if needed.
We look forward to sharing more about upcoming Warzone updates soon

GENERAL

  • Operator Audio 
    • Reduced volume of player cloth and gear sounds for carry-forward Operators from MW2 and MW3, to be more similar in volume with BO6.

 

  • High Mantle Speed 
    • The speed at which players pull themselves over (mantle) high ledges or walls has been increased to better enable movement fluidity when climbing.

 

WEAPONS

  • The Akimbo attachment has been disabled for Black Ops 6 weapons.

 

FIRING RANGE

  • Players using controller input can now double-tap left on the D-Pad to inspect weapons in the Firing Range.

 

BUG FIXES

  • Fixed an issue with the Gas Mask where the unequip animation could still be encountered without player input.
    • As a reminder of the design:
      • Players will only see the unequip animation if they choose to remove it themselves.
      • The overlay will still fade away when the player is out of the gas.
      • Player controls and aim will not be overridden or interrupted by the Gas mask. Period.
  • Fixed an issue where some weapons could have 9 attachments.
  • Fixed an issue where some players would not see their Battle Pass progression after a match.

 

The Hit List Limited-Time Event is NOW LIVE!
This event gives players a board of contracts with one goal – take them all out. Cross off the entire list and earn some exclusive loot for hire.

 

 

PLAYLIST

  • Rebirth Island will be re-enabled in the Warzone playlist later this morning.

Thank you for your patience these last few days as we’ve worked to bring Rebirth Island back to the Warzone playlist! We wanted to take the necessary time to address key issues and make improvements to ensure the best possible experience.

MAPS

  • Rebirth Island 
    • A number of lighting and audio adjustments have been made to improve gameplay.

 

GENERAL

  • Armory 
    • The Warzone Armory will be re-enabled later today.
 
  • XP Balancing 
    • Increased player XP in Battle Royale and Plunder
    • Increased Weapon XP in Plunder and Resurgence

We’ve made several adjustments to Player and Weapon XP in order to bring earn rates across different modes closer together.

 

  • Stim Shot 
    • The speed boost duration has been increased from 1 second to 3.

Upon the launch of Warzone, we identified a critical issue and, in response, temporarily reduced both the speed increase and the duration of Stim Shots while we worked on a solution. Our goal is to offer a meaningful speed boost with a clear upper limit, to ensure balanced and consistent combat encounters. As it stands, both Resolute and Stim Shot provide a 15% speed boost each, with their combined effect capping at 20%. This allows players to experiment with various combinations to reach the maximum impact.

 

  • Deployable Box Interaction Speed 
    • We’ve removed an unintentional delay that previously prevented players from interacting with the Armor/Munitions/Utility Box when initially deployed.

 

BUG FIXES

  • Fixed an issue on Area 99 that would cause players to hear Killstreaks from across the map.
  • Fixed an issue that would cause players to drop a weapon involuntarily while attempting to pick up a different weapon from the ground.
  • Fixed an issue that would prompt players to remove an Aftermarket Part from their weapon despite one not being currently equipped.
  • Fixed an issue that caused the STB 556 Assault Rifle body to disappear when equipping an underbarrel attachment.



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