Modern Warfare / Warzone: Update 1.26 mit neuen Inhalten & Bugfixes (Patch Notes)

by Ed Snow

Modern Warfare / Warzone: Update 1.26 mit neuen Inhalten & Bugfixes (Patch Notes)

Infinity Ward stellt heute um 8 Uhr das Season 5 Reloaded Update für “Call of Duty: Modern Warfare und Warzone” bereit. Mit Update 1.26 erwarten euch neue Playlists, Inhalte und diverse Fehlerkorrekturen. Die Downloadgrößen für den Patch betragen je nach Plattform und Version zwischen 10.6 GB und 17.6 GB. Nachfolgende findet ihr die vollständigen Patch Notes sowie die exakten Downloadgrößen für eure Plattform.


  • PS4: 10.6GB
  • Xbox: 14.09GB
  • PC: 11.3GB (F2P) / 17.6GB (Premium)

Playlist Update

    • Bodenkrieg
    • Bodenkrieg Reinforce (32 Spieler)
    • Feuergefecht Waffenbaupläne
    • Shoot oder Ship, egal! (Ich kann nichts dafür, aber ich sehe immer das Wendler-Gif bei diesem Playlist-Namen lol)
    • Konfrontation Verdansk Stadium (2v2)
    • BR Einzel
    • BR 2ER
    • BR 3ER
    • BR 4ER
    • Beutegeld: 4ER
    • King Slayer Trios: In diesem Modus erwartet euch ein großflächiges Team Deathmatch auf der Karte Verdanks. Die Zonen bewegen sich, um somit auch Geschwindigkeit ins Spiel zu bringen. Die Top 5 Teams werden auf der Karte markiert. Wenn ihr diese Teams ausschaltet, erhaltet ihr zusätzliche Punkte und eine Abschussserie oben drauf.

Neue Inhalte

  • Neue Waffe: FiNN LMG ( Waffe in unter 20 Minuten freischalten! So geht es (hier klicken).
  • Neue Feuergefecht Map: Stadion
  • Neuer Operator: Morte
  • Neue Prüfungen (Games of Summer – Ab 28. August 19 Uhr) Mehr Infos zu den Prüfungen findet ihr in unseren vorherigen News (hier klicken).

Patch Notes – Update 1.26


  • Ground War: You can now spawn on APCs even while they’re in combat, just as long as the vehicle isn’t low on health
  • You can now inspect your weapon during infil sequences!
  • Fix for a bug where players could see Tracker footprints on the ground after respawning, even when they don’t have the perk equipped
  • Fix for an issue where the Riot Shield could appear sideways in the preview screen
  • Also, fixed a bug where the Riot Shield could appear crooked in the squad walk
  • Fixed a bug where using Flaming Throwing Knives would not reset Dead Silence
  • Season 5 Week 1 challenge reads: „Call in the Personal UAV Killstreak 7 Times.“ Should be written as Personal Radar
  • The Week 1 challenge reads: „Play 3 matches with Wyatt and your Coalition Operator“. Using and instead of as
  • Fix for an issue where the scoreboard could reflect inaccurate information when going from a multiplayer match to a Warzone match
  • Fixed a bug where some users were unable to unblock players
  • Fixed a bug where the ‘World Eater’ calling card appeared animated, although it should be a static image
  • Fix for an issue where partially watching the killcam and then skipping it, can sometimes result in reduced respawn time
  • Various fixes to help the Tomogunchi Turbo watch function as intended
  • Fixed an issue where the Stopping Round Field Upgrade could become unlimited after using two of the same weapon
  • Adjusted weapon stats graphs to better match rate of fire and post-launch weapon balancing
  • Fix for a bug where tracers could lose their impact VFX when the ammunition is changed from the default 5.56 NATO ammunition on the M4
  • Sniper – Thermal Scope: lowered optic resolution and reduced thermal range
  • Adding ‘HEI’ (High Explosive Incendiary) label to cosmetic dismembering ammo types
  • Fix for an issue where the gas mask could become invulnerable
  • Fixed a bug where the yellow highlighting of your name in the Squad widget was missing from BR Buy Back
  • Fix for a bug where the parachute could open randomly when jumping over certain areas of the map
  • In BR Quads, the player’s minimap icon had both the downed icon and arrow when the player started the Most Wanted contract. This has been fixed
  • Fixed a bug where the loot dropped from a squadmate who died in the gulag would be available for other squad members to pick up if they enter the same gulag
  • Fixed a bug where players will observe no ping audio from a spectator creating world pings
  • Various fixes for issues with Self Revive:
    • Players may see no UI for Self Revive after buying it at a kiosk, then see the Self Revive ‚Use‘ UI right before the player dies when downed but too late to be able to revive themselves
    • Players may see no UI for Self Revive and when downed, they are able to use a Self Revive
    • Players may be unable to buy a Self Revive at a kiosk stating „The player already has this item“, despite not having one in their inventory
  • Fixed a bug where barrels with integrated suppressors were still available
  • Improved stability and performance
  • Fixed an issue that caused screen resolution to be higher than native resolution at 100 render resolution when in fullscreen borderless mode
  • Fixed an issue that could lock FOV to 60 after playing a game of Ground War


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