Black Ops 4: Alacatraz Map verfügbar auf PS4; Map Briefing & weitere Infos
Die neue Blackout Karte „Alcatraz“ ist seit heute für alle „Call of Duty: Black Ops 4“ Spieler kostenlos auf PS4 erhältlich. Spieler auf Xbox One und PC müssen sich bis zur kommenden Woche gedulden. Die Karte von nun an Teil der Blackout Kartenrotation und bietet, im Vergleich zur ersten Karte eine mehr auf Häuser Kampf ausgelegte Spielerfahrung. Auch die Regeln wurden angepasst:
Alactraz Map Regeln
- 40 Spieler, 10 Teams. Zurzeit Quads only.
- Respawn ist alle 30 Sekunden möglich, und bis zu 5 mal pro Match.
- Keine Helicopter, Ihr spawned in zufälligen Portalen, verteilt auf der Karte.
- Weapon wall buys garantieren euch alle 30 Sekunden eine Waffe.
Das abgestürzte Flugzeug im Nordwesten der Karte stellt die Black Ops 2 Zombies Karte „Mob of the Dead“ dar.
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Die neue Blackout Alcatraz-Karte verschlägt Spieler auf eine in Nebelschwaden gehüllte Insel mit einer Vielzahl von Umgebungen, die alle zum großen Zellentrakt auf einem Hügel führen. Welches Squad letztlich überlebt, wird durch packende Scharmützel und epische Schlachten in dem weiten Areal entschieden. Hierzu werden neue Strategien und Taktiken benötigt, denn hinter jeder Ecke könnte ein Gegner lauern.
Auch interessant: The Division 2, Resident Evil 2, Anthem, Metro Exodus, Battlefield V, Kingdom Hearts 3 und mehr im Angeobt *Ad
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Patch Notes: Update – 2. April
Here’s what’s new in today’s update:
Blackout
New Alcatraz map now live on PS4.
Blackout Free Access now available on all platforms through April 30.
After Action Report updated to provide additional info after each match, including new Challenge progression.
Homewrecker melee weapon now available in Contraband Stashes on Xbox One and PC.
Zombies
“Ancient Evil” now live for Black Ops Pass holders on all platforms.
Server Pause now available for online private match hosts on consoles.
Splitscreen Pause now available for local splitscreen matches on consoles.
New Zombshell Perk now available on Xbox One and PC.
New Elixirs now available on Xbox One and PC: Suit Up, Dividend Yield, Talkin’ Bout Regeneration, Bullet Boost, and Quacknarok.
New Talismans now available on Xbox One and PC: Glowing Phylactery and Battered Dragon Scale.
Multiplayer
Barebones game mode now live on all platforms.
Barebones Moshpit continues as Featured Playlist on PS4 and added as Featured Playlist on Xbox One and PC.
Hardcore Barebones Moshpit, Stockpile, Mercenary Deathmatch Moshpit, and One in the Chamber (Strife with Stiletto Operator Mod) added to Featured category on all platforms.
Various stability improvements.
World League Hub
League Play Events now span the course of the entire week.
Bonus pool is now spread out through the entirety of an event (no longer daily bonuses with rollovers).
Increased penalty for intentional teamkilling in League Play matches.
General
Free Weapon Crate with guaranteed free MKII Signature Weapon now available in the Black Market on Xbox One and PC.
Voice calibration setting added to PC.
BLACKOUT
Free Access
Access to Blackout is free for a limited time for all players on PS4, Xbox One, and PC through April 30.
MULTIPLAYER
Game Modes
Featured category updated to include:
Barebones Moshpit
Hardcore Barebones Moshpit
Stockpile
Mercenary Deathmatch Moshpit
One in the Chamber (Strife with Stiletto Operator Mod)
The following updates are live on PS4, with other platforms to follow:
BLACKOUT
New Map: Alcatraz
Alcatraz map now available in Blackout on PS4, added as Featured Playlist.
Quads with 40 maximum players per match.
Up to 5 total redeployments per player before the final circle, as long as one member of the squad remains alive at the time of each redeploy.
Deploy via portals into close-quarters combat on Alcatraz island.
New named destinations, including the Warden’s House, Docks, New Industries, and Cellhouse.
Players can pick up Wall Buy weapons throughout the map that disappear after pickup.
New Zombies-themed weapon available in the Mystery Box.
The following updates are now live on consoles, with PC to follow:
BLACKOUT
After Action Report
AAR now provides additional info after each match, including Challenge progression.
Weapons
Purifier
Increased Purifier damage against zombies.
MULTIPLAYER
Game Modes
Barebones
Added new health regen UI.
Resolved an issue where the After Action Report would show Defeat even if the player was on the winning team.
Maps
Gridlock
Improved collision near the western spawn.
Stability
Various stability improvements.
WORLD LEAGUE HUB
Weekly League Play Events
Each League Play Event now spans the course of the entire week.
Bonus Pool
Bonus pool is now spread out through the entirety of an event — no longer daily bonuses that rollover day-to-day.
Teamkill Penalty
Players who kill teammates 6 times will now be kicked from League Play matches.
ZOMBIES
Server Pause
Hosts of online private matches can now pause the game mid-match for all players.
Splitscreen Pause
Players in local splitscreen matches can now pause the game mid-match on consoles.
Ancient Evil
Addressed various issues that could sometimes cause the Wonder Weapon to become unusable.
Miscellaneous
Addressed an issue that caused duplicated character icons to appear in the End Game screen.
Stability
Various stability improvements.
MULTIPLAYER
Game Modes
Barebones
Barebones added as Featured Playlist.
6v6 with no Specialist Weapons, Special Issue Equipment, Gear, or Operator Mods allowed.
Equipment is now single-use with no cooldowns. Equipment is fully charged on each respawn.
Spawn Select disabled.
Playlists include Team Deathmatch and Domination.
ZOMBIES
Maps
Ancient Evil
New “Ancient Evil” map added for Black Ops Pass holders.
New Perk
Zombshell
Basic zombies have a chance to explode when killed, leaving behind a contamination field that slows enemies and increases damage dealt to them.
Modifier: Players with the modifier are ignored by zombies while standing in the contamination field. Weapon reload speed is increased.
New Elixirs
Suit Up (Epic)
Player and nearby teammates get full Armor, which lasts until destroyed.
Instant activation.
Dividend Yield (Legendary)
Some of the points earned create additional bonus points for all players.
Instant activation. Lasts 5 minutes.
Talkin’ Bout Regeneration (Rare)
The player’s health constantly regenerates while moving.
Instant activation. Lasts 4 minutes.
Bullet Boost (Common)
Applies or re-rolls an alternate ammo type to the player’s current weapon (if supported). Weapon damage is not affected.
Instant activation.
Quacknarok (Classic Whimsical)
Zombies now wear a duck float with hilarious results.
Instant activation. Lasts 5 minutes.
NOTE: Quacknarok is a durable Elixir rather than a consumable Elixir.
New Talismans
Glowing Phylactery (Epic)
Start the match with an extra self-revive.
Battered Dragon Scale (Legendary)
Activating your Special Weapon gives increased armor, which lasts until destroyed.
BLACKOUT
Contraband Stashes
Homewrecker melee weapon now available in Contraband Stashes.
MULTIPLAYER
Weapon Tuning
Submachine Guns
Cordite
Increased sprint-out speed.
Daemon 3XB
Extended 6-shot range from 8 meters to 11.5 meters.
MX9
Increased ADS-out speed.
Increased sprint-out speed.
Saug 9mm
Increased sprint-out speed.
Switchblade X9
Increased magazine size from 26 to 30.
Players now spawn with 3 extra magazines instead of 2.
Assault Rifles
KN-57
Extended 4-shot range from 16 meters to 17 meters.
Extended 5-shot range from 46 meters to 57 meters.
Tactical Rifles
ABR 223
Increased ADS-in speed.
Ammo increased from 30 to 36.
Extended 4-shot range from 32 meters to 38 meters.
Sniper Rifles
Paladin HB50
Increased magazine size from 5 to 6.
Reduced reload speed.
SDM
Increased fire rate.
Pistols
RK 7 Garrison
Increased damage. Now takes 1 less bullet to kill at all ranges.
Mozu
Extended 3-shot range from 19 meters to 24 meters.
Extended 4-shot range from 25 meters to 32 meters.
Extended 5-shot range from 32 meters to 38 meters.
Strife
Increased fire rate.
Friendly Fire
New Friendly Fire system added to all World League and Hardcore game modes:
Ricochet Friendly Fire is now enabled for the first 15 seconds of a match or round.
After the first 15 seconds, the first 3 teamkills will be true friendly fire, where the victim will take full damage.
After the first 3 teamkills, any subsequent damage dealt to a teammate will ricochet back to the attacker instead of damaging the teammate.
Once transitioned to the Ricochet system, further Ricochet teamkills will incur an escalating respawn delay penalty.
The player will then be allowed 3 Ricochet teamkills before being removed from the match.
Damaging a teammate who is planting or defusing a bomb will ricochet damage back to the attacking teammate in World League.
XP
Increased XP earned for all Scorestreak kills to 100 XP.
Increased XP awarded for killing the K9-Unit to 100 XP.
Increased XP awarded for Ice Pick Shutdown to 100 XP.
Increased XP awarded for destroying an RC-XD to 100 XP.
Increased XP awarded for killing a Swat Team unit to 250 XP.
Increased XP for the Forward Position Medal to 250 XP.
Game Modes
Kill Confirmed
Increased score for collecting an enemy dog tag in Kill Confirmed to 100.
Search and Destroy
Addressed an issue where spectating in Search and Destroy could cause team colors to display incorrectly on the scoreboard.
Heist
Addressed an issue where the end of the round pips could be on the wrong team.
Specialists
Nomad
Added pathing and spawning improvements for Nomad’s K9-Unit.
K9-Unit now properly takes damage from Razor Wire.
Outrider
Players hit by a fully-charged Sparrow shot will now properly hear the impact sound of the bolt.
Perks
Tactical Mask
Players with Tactical Mask who have been downed by an enemy Tempest no longer chain to teammates after the Tempest status effect wears off.
Scorestreaks
Care Package
Addressed an issue where being killed while claiming a Care Package could cause issues with controllable Scorestreaks.
Addressed an issue where the Care Package would not drop from the helicopter if a player called it in along the water in Madagascar.
Custom Games
Addressed an issue where the Bonus Maps tab was not appearing in Offline Local Games.
Fixed a crash in Custom Games related to turning the Specialist Draft off.
WORLD LEAGUE HUB
New Ranks
Added Ranks 21-30 to League Play.
UI
Players will now get a notification that they’ve received a Calling Card when they reach ranks that award them.
Rank up animations will now start at the player’s current rank instead of their final rank.
Players in the Top 5 will be labeled as “Top 5” instead of “Top 10” in their League Play Event results screen.
Create-a-Class
Addressed an issue with restricted items appearing in Custom Classes.
Addressed an issue where restricted Scorestreaks could appear as selected.
BLACKOUT
Weapon Tuning
Submachine Guns
Cordite
Increased sprint-out speed.
MX9
Increased ADS-out speed.
Increased sprint-out speed.
Saug 9mm
Increased sprint-out speed.
Switchblade X9
Increased magazine size from 26 to 30.
Sniper Rifles
SDM
Increased fire rate.
Pistols
RK 7 Garrison
Increased damage. Now takes 1 less bullet to kill at all ranges.
Strife
Increased fire rate.
Map
Reduced glare intensity when looking toward the sun in the original Blackout map.
Weapons
Outrider’s Sparrow can now be found in Supply Stashes.
Equipment
Zero’s EMP Disruptor grenade can now be found in the Blackout map.
Vehicles
Added co-pilot support for the Little Bird and the Cargo Truck.
Made improvements to Muscle Car collision to fix instances where a Muscle Car driver was unable to kill enemies.
Low-Population Regions
Added Australia and New Zealand to low player population group with consolidated playlists for faster match start times and better matchmaking.
Customization
Addressed an issue with various camos not appearing properly on the MX9 Tactical.
Stability
Fixed a rare crash that could occur when swapping and equipping an item.
Miscellaneous
Re-enabled the ability to hold the Use button continuously to use multiple Armor Plates and activate Perks without needing to release the input.
Removed blur from the Victory Screen.
Addressed instances where characters’ lobby animations could become corrupted.
Addressed an issue that prevented mode-specific loading screen tips from being properly displayed.
Addressed an issue where users could find Seraph’s Annihilator inside of a Supply Stash.
ZOMBIES
Weapon Tuning
Submachine Guns
Cordite
Increased sprint-out speed.
MX9
Increased ADS-out speed.
Increased sprint-out speed.
Saug 9mm
Increased sprint-out speed.
Tactical Rifles
ABR 223
Increased ADS-in speed.
Sniper Rifles
Paladin HB50
Reduced reload speed.
SDM
Increased fire rate.
Pistols
Strife
Increased fire rate.
Global
High-Round Stability
Fixed a rare crash that could occur when displaying certain text strings, particularly during high-round matches.
Perks
Closed a Mule Kick exploit that allowed players to acquire more than one Wonder Weapon on several maps.
Improved the clarity of the description for the Stamin-Up Perk.
Special Weapons
Addressed an issue that sometimes caused the XP bar to display an inaccurate value while charging up a weapon.
Armory
Addressed an issue causing the Cordite Zero G Mastercraft menu to display incorrect visual stage information for the weapon.
Create-A-Class
Addressed an issue that prevented the model preview from updating appropriately when switching between tabs in the Talisman and Elixir Menus.
Lobby
Addressed an issue that prevented the Solo button from functioning until the selection was unselected and back to the button after backing out of a match.
UI
Addressed an issue that caused the self-revive prompt to remain visible in the Options menu.
Addressed an issue that sometimes prevented a player’s name from being displayed properly while reviving.
Addressed an issue where Prestige Master icons remained locked after reaching the appropriate level.
Host Migration
Addressed an issue that would rarely cause host migration to fail, resulting in the match ending.
Addressed an issue that prevented being able to join an applicable game in progress after the match had migrated hosts.
Addressed an issue that caused Perk icons on the HUD granted by the Perk Up Elixir to disappear after migrating hosts.
Addressed a rare issue that caused certain lights to turn off after migrating hosts.
Custom Games
Stability
Fixed a crash that could occur when acquiring a Perk reward with all Perks disabled.
Custom Rules
Addressed issues that caused several custom rules for the Enhanced AI category to function incorrectly.
Addressed an issue that caused the Headshots Only custom rule for basic zombies to apply to all enemy types.
Added better descriptions that detail which enemy types are affected by option groups in the Enemies Menu.
Miscellaneous
Gauntlets
Addressed an issue that prevented rewards from being granted when players disconnected before the end of the match.
Addressed an issue that prevented weapons with the Kill Counter or Clan Tag attached from counting as a weapon without attachments on “Hellcatraz”.
Addressed an issue that rarely prevented Pack-A-Punch sound FX from playing while upgrading a weapon on “Hellcatraz”.
Added a HUD indicator to inform users that they cannot fire while aiming down sights with the Brazen Bull during the “Shoot From The Hip” round on “Veni, Vidi, Zombie!”
Rush
Addressed an issue that caused zombies to stop spawning during the third defense location if the user was downed before the timer ran out.
Blood of the Dead
Closed multiple exploits in locations that could be exploited to avoid danger from zombies.
Addressed an issue that caused visual FX on the Warden’s Key to stop appearing when switching targets.
Addressed an issue that caused loss of functionality when spawning a Spoon while the Ragnarok DG-5 was equipped.Addressed an issue that caused certain boards to become unrepairable.
Dead of the Night
Fixed a crash that could occur when hitting a Bat with the Ethereal Razor equipped.
Voyage of Despair
Addressed an issue that prevented progression of the Portal Pass side quest when using alternate ammo types during the vent step.
Addressed an issue that prevented progression of the Skeleton Rider side quest if the Shields Up Elixir had been used.
Tutorial
Rearranged columns on the scoreboard for consistency compared to other game modes.
GENERAL
Voice Calibration
Added a Voice Calibration feature in the Audio settings. Players can press the record button to hear their voice alongside a volume indicator to adjust their chat volume to their preference.
Flinch
Reduced the maximum amount of flinch a player can exhibit while not aiming down sights.
Reactive Camos
Reactive Camos are now available on all guns, not only on those with Gold camo unlocked.
Reactive Camo starts wrapped on all guns.
Any weapon can be used to complete the unwrap requirement.
Theater
Fixed a crash that could occur when skipping through playback of Blackout matches.
Fixed various crashes related to playing back Zombie Gauntlet footage.
Addressed an issue where facial animations could stop during playback and rewind.
HUD elements should no longer appear when playing back Hardcore Blackout footage.
Mesh Mines
Increased the height of the Mesh Mine trace in Multiplayer and Blackout for more consistent detonations.
Paintshop
Addressed an issue where the scroll indicators were cut off if the player had more than 10 paintjobs.
UI
Addressed an issue in the Social menu where player Emblems and ranks weren’t displaying correctly.
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