Modern Warfare: Update 1.13 steht zum download bereit; Patch Notes

by Ed Snow
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Modern Warfare: Update 1.13 steht zum download bereit; Patch Notes

Infnity Ward hat heute ein neues Titel-Update für “Call of Duty: Modern Warfare” bereitgestellt. Die Aktualisierung nimmt einige Fehlerkorrekturen vor und bringt mit der Armbrust ebenfalls eine neue Waffe ins Spiel. Diese könnt ihr  über eine spezielle Herausforderung freischalten. Zudem wurden auch fünf neue Ausrüstungsplätze im Klasseneditor hinzugefügt. Nachfolgend findet ihr die vollständigen Patch Notes zu Update 1.13. Die Downloadgröße beträgt 13,233 GB auf PS4, 18.4 GB auf Xbox One und 48 GB auf dem PC. Zudem müssen Spieler auf Xbox One und PS4 noch ein 12-16GB großes Spec Ops Pack sowie ein 9+ GB großes Multiplayer Pack herunterladen. Die Packs werden nach dem Spielstart zu euren Downloads hinzugefügt.

Patch Notes – Update 1.13 – 22. Januar 2020

Neu:

  •  Playlist Update: Capure the Flag und Shoot the Ship (ersetzt Shoot House 24/7). Aniyah Palace wieder in der Rotation.
  • 5 neue Ausrüstungsplätze im Klasseneditor!
  • New Waffe – Armbrust! Freischaltbar über Scharfschützen-Herausforderung. Unter Verwendung eines Scharfschützengewehrs mit Reflex Visier müsst ihr 5 Abschüsse in 25 verschiednenen Matches erreichen!

GENERAL

  • In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
  •  Fixed an out of bounds exploit on Aniyah Palace
  •  Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs
  •  Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War
  •  The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
  •  The Daily Challenge for getting “10 Claymore Kills” was awarding the “One – Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
  • Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
  • Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
  • Various out-of-map exploit fixes
  • Fix for a few graphical errors that could occur on Ground War maps
  • Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
  • Fixes to the Recent Players list appearing incorrectly on Xbox
  • Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
  • Adjusted the obituary to remove the oldest items first
  • Fixed a bug that would reset Voice Chat settings after the application was hard closed
  • Fix for a bug that allowed player collision. This has been fixed
  • Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
  • On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
  • Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
  • Fixed a bug that could give players invincibility
  • Fix for some Officer Progression emblems not displaying the correct rarity
  • Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier

Field Upgrades:

  • Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
  • Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
  •  Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
  •  Fix for Stopping Power Rounds not applying the correct damage boost to headshots

Trophy System:

  •  Increased protection radius
  •  Decreased the radius and the damage taken by trophy explosions
  •  Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion

Killstreaks:

  •  Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment

Weapons:

  • Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
  • M4A1 Blueprint “OG” ADS position moved forward; the viewmodel or gun’s position relative to the camera or player’s eye is moved forward more, so it blocks less of the line of sight
  •  Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
  • Increasing the bullet penetration of the MK2 Carbine
  •  Less horizontal recoil on the initial bullets of the FN Scar-17
  •  Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)

Call of Duty League:

  •  Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
  •  Decreased charge time on the Trophy System
  •  Headshot multiplier damage has been clamped; torso and headshots are now the same
  •  Removed lightweight boost and decreased charge time on Dead Silence

COD Caster

  •  Reworked minimap visuals (removed outside map background, removed minimap frame)
  •  Improved readability of the killfeed and nameplate colors
  •  Improved the quality of the colored arrows shown under players when using the Aerial Camera
  •  Data View feature has been temporarily removed

PC:

  •  Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios
  •  Fixed an issue with the sound effects on the Support Helo
  •  Several fixes to prevent crashes and improve stability

CALL OF DUTY: MODERN WARFARE JETZT VORBESTELLEN


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