Modern Warfare 3 (III) x Warzone | Update 1.035 | 1.35 verfügbar

Call of Duty

by Ed Snow

Modern Warfare 3 (III) x Warzone | Update 1.035 | 1.35 verfügbar

SHGames und Raven Software haben heute nacht Update 1.35 | 1.035 für „Call of Duty: Modern Warfare 3 (Modern Warfare III) x Warzone“ veröffentlicht. Die Downloadgröße des Updates beträgt 2,226 GB auf Playstation 5 und dürfte auf anderen Systemen vermutlich ähnlich Groß ausfallen. Mit dem Patch werden einige Fehlerkorrekturen vorgenommen. Nachfolgend findet ihr die vollständigen Patch Notes des heutigen Updates.

Patch Notes Update 1.35 | 1.035 Modern Warfare 3 x Warzone

Zu den wichtigsten Fehlerkorrekturen zählt ein Fix für den Reset Fehler „NIAMY LOGAN“, der seit gestern bei einigen Spielern aufgetreten ist und zur Folge hatte, dass für manche der Rang, die Waffen und diverse In-Game-Einstellungen sowie Loadout Konfigurationen zurückgesetzt wurden. Außerdem werden Progressionsfehler, Probleme mit Waffenaufsätzen und Spawn Anpassungen vorgenommen. Weitere Einzelheiten könnt ihr den Patch Notes nachfolgend entnehmen. SHGames und Raven Software arbeiten darüber hinaus schon an weiteren Fehlerkorrekturen für den Shooter.

 

MW3 x Zombies Patch NOTES

UIX

  • Addressed a data mismatch issue that caused an error message and some customization resets to occur with the launch of Season 1. Players should no longer encounter the error message, and the root cause has been addressed to prevent any further resets to customization.

Weapons & Attachments

» Sniper Rifles «

  • XRK Stalker
    • Barrel Attachments can now be equipped at the expected Weapon Level.

» Attachments «

  • Added missing unlock requirement for the ZEHMN35 Compensated Flash Hider Muzzle.

Customization

  • Resolved an issue that prevented the Bantam Operator from being available to equip.
  • Smoke Maker Blueprint from Battle Pass sector A5 can now be equipped.
  • Certain Weapon Charms will no longer obscure the Player’s visibility while prone or aimed down sights.

<h3Multiplayer

Progression

  • The Daily Challenge „Get 3 Operator kills without dying four times“ now tracks correctly.

Maps

  • Meat
    • Increased spawn favor toward owned flags in Domination.
  • Rust
    • Adjustments have been made to reduce the chance of unfavorable spawn conditions.

Modes

  • Gunfight
    • Players will no longer experience a broken animation upon aiming down sights with a preset KV Inhibitor (Sniper Rifle) Loadout.
  • Hardcore
    • Killcams will no longer play upon death in all Hardcore game modes.
      • Final and Round-Ending Killcams will remain active, as expected.
  • Private Matches

ZOMBIES

WEAPONS

 

» Wonder Weapons «

 

  • The V-R11
    • Addressed an issue that prevented the V-R11 from zombifying Shield Soldiers.

 

GAMEPLAY

 

Dark Aether Rifts

  • Addressed an issue with Rift pedestal interaction prompts not appearing for certain players
  • Fixed an issue where players could see Rift Pedestal Offerings from other squads.

 

Exfil

  • All exfils will increase the number of enemies spawned, with the Final Exfil receiving a significant boost to enemy count and enemy types.

 

Contracts

  • Increased ZM spawning for Outlast & Raid Weapon Stash

 

General

  • Fixed a crash that could occur when engaging Greylorm
  • Fixed an issue where certain items would not carry over into the Act 4 Mission and Dark Aether Rifts

 

UIX

 

  • Addressed an issue that prevented some Battle Pass skins from displaying in the Strike Team menu.
  • Addressed an issue that displayed an incorrect Mission title when players have selected the Act 4 Mission.

 

Warzone

GLOBAL

GENERAL

  • Addressed a data mismatch issue that caused an error message and some customization resets to occur with the launch of Season 1.
    • Players should no longer encounter the error message, and the root cause has been addressed to prevent any further resets to customization.

 

ATTACHMENTS

» Sniper Rifles «

  • XRK Stalker
    • Barrel Attachments can now be equipped at the expected Weapon Level.

 

» Attachments «

Muzzles

  • ZEHMN35 Compensated Flash Hider
    • Added missing unlock requirement.

 

CUSTOMIZATION

  • Fixed an issue that prevented the Bantam Operator from being available to equip.
  • Fixed an issue preventing the Smoke Maker Blueprint from Battle Pass Sector A5 from being equipped.
  • Fixed an issue that caused certain Weapon Charms to obscure the Player’s visibility while prone or aimed down sights.

 

WARZONE

GAMEPLAY

Battle Royale

  • Public Events
    • Occupation Scan and Restock may now occur during the 6th Circle.
  • Vehicles
    • The Coyote, Armored Patrol Boat, and Cargo Truck have been disabled in Battle Royale Solos.
    • Increased the number of UTVs that spawn in Battle Royale Solos.
  • Loot
    • The WSP Stringer has been removed from ground loot.

 

BUG FIXES

  • Fixed an issue causing the amount of Cash lost on death in Plunder to not appear.
  • Fixed an issue causing the Killcam to appear blurred.
  • Fixed an issue causing the Flex Perk to appear on the menu as “Faculty”.
  • Fixed several issues related to incorrect or inaccurate text descriptions for Challenges.
  • Fixed various lighting issues with menu items and animations.
  • Fixed an issue with Stronghold neutralization while another Squad was present.
  • Fixed an issue related to the maximum number of vehicles that could spawn in Urzikstan.
  • Fixed an issue with the ADS animation on the base WSP Stinger (MWIII).
  • Fixed an issue preventing audio notifications when using UAVs in Battle Royale.

 



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