CoD: Vanguard | Patch Notes – 12. und 16. Mai | Anpassungen an Kampftempo & Waffen

Call of Duty

by Ed Snow

CoD: Vanguard | Patch Notes – 12. und 16. Mai | Anpassungen an Kampftempo & Waffen

In der vergangenen Woche, genauer gesagt am 12. Mai 2022 hat das Team von SHG einige Balancing-Anpassungen an diversen Sturmgewehren und SMGs in „Call of Duty: Vanguard“ vorgenommen. In dieser Woche haben die Entwickler zudem Anpassungen betreffend dem Kampftempo vorgenommen. Durch letzteres soll die Map Rotation besser Funktionieren. Erreicht wird das ganze, indem das Kampftemo „Angriff“ aus der Vorgestellt Playlist und der für Schnelles Spiel entfernt wurde.  Im nachfolgenden findet ihr sowohl die heutigen Patch Notes als auch die von letzter Woche.

Patch Notes 16. Mai 2022

 

Feature Update

  • Assault Combat Pacing filter removed from Quick Play and Featured Playlists
    • This change intends to improve diversity in map rotation. Although Assault Combat Pacing is the choice for just 5% of players, its impact on matchmaking cannot be understated. By removing this option, we aim to improve map rotation across all Quick Play playlists. We will be monitoring your feedback and game analytics to assess if this change has made the desired improvements. Give it a try, and let us know how you feel. 
  • Minimum and maximum player counts for Tactical and Blitz Combat Pacings have been tuned. We made these changes to ensure that Tactical serves as a classic Call of Duty experience and Blitz satisfies those looking for high-intensity gameplay. Details on player counts are below.
    Map                             Tactical           Blitz      
    Berlin 6v6 14v14
    Bocage 6v6 10v10
    Casablanca 6v6 10v10
    Castle N/A 14v14
    Das Haus 6v6 N/A
    Decoy 6v6 10v10
    Demyansk 6v6 10v10
    Desert Siege 6v6 14v14
    Dome 6v6 10v10
    Eagle’s Nest 6v6 10v10
    Gavutu 6v6 14v14
    Gondola 6v6 10v10
    Hotel Royal 6v6 10v10
    Mayhem 6v6 N/A
    Numa Numa 6v6 10v10
    Oasis 6v6 10v10
    Paradise 6v6 14v14
    Radar 6v6 10v10
    Red Star N/A 14v14
    Shipment N/A N/A
    Sub Pens 6v6 10v10
    Tuscan 6v6 10v10

Camo Challenges

  • Nikita AVT (Assault Rifle)

    • Corrected the requirements for multiple Camo Categories.
      • Pack Tactics: 40/80/120/160/200/240/280/320/360/400 Eliminations
      • Surgical: 5/10/15/20/25/30/35/40/45/50 Headshots
      • Predatory Ambition: 5/10/15/20/25/30/35/40/45/50 Multikills
      • Reptilian: 3/6/9/12/15/18/21/24/27/30 Bloodthirsties
  • M1916 (Marksman Rifle)

    • Corrected the requirements for multiple Camo Categories.

      • Pack Tactics: 30/60/90/120/150/180/210/240/270/300 Eliminations

      • Predatory Ambition: 5/10/15/20/25/30/35/40/45/50 Multikills

      • Reptilian: 3/6/9/12/15/18/21/24/27/30 Prone Kills

      • Wildcat: 5/10/15/20/25/30/35/40/45/50 Holding Breath Kills

Patch Notes 12. Mai 2022

MULTIPLAYER
Stability
  • Addressed an issue that caused a Server Disconnected error in Private Matches with the CDL ruleset enabled.

 

Modes
  • Arms Race
    • Destroying the last remaining enemy base while enemies are within will no longer cause a UI error.

 

Weapons
  • Increased Ammo Capacity for all automatic Weapons to a minimum of 30 Rounds (Excludes: BAR Assault Rifle.)
  • Removed Ammo Capacity penalty from all Magazine Attachments with Reload Time and Aim Down Sight (ADS) Time benefits (Excludes: Light Machine Gun Magazines with Damage benefits.)
  • ITRA Burst (Assault Rifle)
    • Decreased Effective Damage Range.
    • Botti 300mm CXII (Barrel)
      • Decreased Effective Damage Range benefit.
  • AS44 (Assault Rifle)
    • Increased Recoil Control.
    • Kovalevskaya 615mm (Barrel)
      • Decreased Aim Down Sight (ADS) Time penalty.
    • ZAC 650mm Precision (Barrel)
      • Increased Recoil Control benefit.
    • Empress Falchion A (Barrel)
      • Decreased Horizontal Recoil Control penalty.
  • NZ-41 (Assault Rifle)
    • Increased Recoil Control.
  • KG M40 (Assault Rifle)
    • Increased Fire Rate.
    • Increased initial Recoil Control.
    • VDD 390mm Rapid (Barrel)
      • Decreased Fire Rate bonus.
  • Sten (Submachine Gun)
    • Added 3-Shot Kill Damage Range.
    • Decreased Aim Down Sight (ADS) Walking Speed.
    • Gawain 140mm Short (Barrel)
      • Decreased Aim Down Sight (ADS) Walking Speed benefit.
    • Hockenson 248mm Burst (Barrel)
      • Increased Fire Rate benefit.
    • SA 65mm Rapid (Barrel)
      • Decreased Fire Rate benefit.
    • Gawain Custom (Stock)
      • Decreased Aim Down Sight (ADS) Walking Speed benefit.
    • SG98 Compact (Underbarrel)
      • Decreased Aim Down Sight (ADS) Walking Speed benefit.
    • .45 ACP 20 Round Fast Mags (Magazine)
      • Decreased Damage benefit.
  • Combat Shotgun (Shotgun)
    • Increased Sprint-to-Fire Time.
  • Gracey Auto (Shotgun)
    • Increased Effective Damage Range.
  • M1 Garand (Marksman Rifle)
    • Mindgames Camo Category now references the correct Magazine Attachment requirement.
  • Gorenko Anti-Tank Rifle (Sniper Rifle)
    • Decreased Aim Down Sight (ADS) Time.
    • 440mm Anastasia Custom (Barrel)
      • Decreased Flinch Resistance benefit.
    • 240mm ZAC Rapid (Barrel)
      • Removed Aim Down Sight (ADS) Time benefit.
    • 400mm Kovalevskaya Wrap (Barrel)
      • Increased Aim Down Sight (ADS) Time penalty.
      • Decreased Flinch Resistance benefit.
    • 420mm Empress (Barrel)
      • Removed Idle Sway Control benefit.

 

User Interface & Experience
  • Players who have reached Prestige 5 or higher will now see the correct Prestige emblem displayed throughout the menus.

 

Bundles & Cosmetics
  • CDL Midseason Pack
    • Corrected the preview images for Roland’s “The Boss” Operator Skin and the “Love Massacre” Emblem.

 

ZOMBIES
Weapons
  • Weapon Camos
    • Addressed an issue that prevented the Survivalist camo challenges from tracking.

 


MERCH | NEUHEITEN


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